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61. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
lol why would goons or any large alliance care the f*ck about wardecs? There almost 24/7 wardec'd anyway, thats what alt-corps are for, hauling our **** to lowsec and nullsec to get it to where it needs to go and bypassing wardecs... The majority ...
- by Rrama Ratamnim - at 2012.06.13 12:04:00
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62. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
CCP Goliath wrote: At absolutely no point should any hard working developer have to suffer a personal attack for doing the oh-so-terrible-thing of communicating with their customers or changing a feature in a game. Your behaviour in the Inferno...
- by Rrama Ratamnim - at 2012.06.13 12:02:00
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63. new graphics - in EVE Alliance Tournament Discussion [original thread]
:( *sad panda*
- by Rrama Ratamnim - at 2012.06.02 04:44:00
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64. @CCP: Extrinsic Damage Amplifier Balancing - in Test Server Feedback [original thread]
should be 22% , saying that drone ships are balanced against gun ships is fine they are sorta, but that doesnt help when the gun mods that super buff gun ships, while the drone mods are gimped 3% when they try to buff drone ships it doesnt make an...
- by Rrama Ratamnim - at 2012.05.31 15:31:00
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65. Sticky:New dev blog: Unified Inventory: Changes Coming Your Way This Friday! - in EVE Information Portal [original thread]
Ponder Yonder wrote: Great Stuff! I look forward to these changes. A few suggestions for your list: 1) Top edge of an inventory window uses two rows. Merge all the info into one row. Ditto for the bottom edge. 2) Icons and Fonts in the tree ...
- by Rrama Ratamnim - at 2012.05.30 11:45:00
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66. Sticky:New dev blog: Unified Inventory: Changes Coming Your Way This Friday! - in EVE Information Portal [original thread]
So are we getting our right click and neocom shortcuts back to the individual releases on this one?
- by Rrama Ratamnim - at 2012.05.30 11:41:00
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67. A simple local change i think wud be cool - in Player Features and Ideas Discussion [original thread]
http://i48.tinypic.com/29eoumv.jpg basically what i am recommending is like the way the new inventory can hide the treeview, there should be a way added to hide the local chat of the local... As it is alot of us hide the chat by pushing it ou...
- by Rrama Ratamnim - at 2012.05.30 01:16:00
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68. I.... I don't like the new missiles. - in EVE General Discussion [original thread]
lol your in the minority on this one the new missles look awesome, the launchers need work perhaps. the fps hit is a bug they know about it and its limited to only some ati card lines ... that said for the dust integration i hope we eventua...
- by Rrama Ratamnim - at 2012.05.25 13:27:00
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69. Sticky:Teams Removed From Competition - in EVE Alliance Tournament Discussion [original thread]
Kudos for catching them, i mean daymn already practicing the A-B team crap and they told you not to .... But On that note if your going to leave Pandemic Legion in, you should leave one of the teams from Hydra or Out in... I would say it best to...
- by Rrama Ratamnim - at 2012.05.24 20:38:00
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70. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
for the love that is all f*cking holy STOP ASKING FOR THEM TO ROLL BACK, they already said they aren't as honestly the # of pissed off people that are truly pissed off isnt that insanely large, people dislike it but its not game crushng... They ...
- by Rrama Ratamnim - at 2012.05.23 18:19:00
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71. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Messoroz wrote: Delivery Boi wrote: If they do this i'm so starting up a pos bashing corp to go start crashing peoples tech and neo moons without the need to scan LMFAO... warp on grid, look at name of the mods, ah tech, ya boys come on ove...
- by Rrama Ratamnim - at 2012.05.23 18:16:00
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72. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Delivery Boi wrote: How about having the custom names only visible to corp/alliance members while everyone else sees just the pos module type? Then your talking a new mechanic lol, considering modules just like pos's and cans are universall...
- by Rrama Ratamnim - at 2012.05.23 18:08:00
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73. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Horath Blackguts wrote: I still need to find an easy a way to show me how much ammo, cap boosters, boosters,, and other expendables I have in my cargo hold. It's way too difficult to sort through it all during a fight using the new inventory. ...
- by Rrama Ratamnim - at 2012.05.23 18:03:00
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74. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Kremnican wrote: CCP Soundwave wrote: Oxandrolone wrote: Quote: WeGÇÖre going to allow renaming of all POS structures, this should let players navigate more easily in the tree view, instead of a large group of identical items. \o/ d...
- by Rrama Ratamnim - at 2012.05.23 17:58:00
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75. Make it possible to have 2 full inventory windows open at a time! - in Player Features and Ideas Discussion [original thread]
cant u just shift click the neocom icon last i checked, or was it right click ... one or the other i know opens another window
- by Rrama Ratamnim - at 2012.05.23 17:55:00
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76. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
CCP Soundwave wrote: CCP Soundwave wrote: Kaphrah wrote: Hm, I really don't like the new UI, is it really too much work to make it optional? my biggest problem is looting containers after salvaging wrecks. If there are 50 containers arou...
- by Rrama Ratamnim - at 2012.05.23 17:46:00
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77. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Morwen Lagann wrote: As I just said on twitter, this is nice and all, but shift-clicking still needs to die in a fire, ASAP. It is inefficient, compared to double-clicking. I can do one with a single hand, quickly. The other requires me to move...
- by Rrama Ratamnim - at 2012.05.23 17:43:00
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78. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Selissa Shadoe wrote: Great to see a reasonably fast and positive response from CCP. For all the bitching yesterday I feel encouraged by these statements. To note on one point made in the dev blog: - "When you use a shortcut to open a specifi...
- by Rrama Ratamnim - at 2012.05.23 17:39:00
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79. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Can we just reiterate the confirmation that shortcuts are coming back ???? Namely, Fuel, Ore, Corp, Ships, etc back to the neocom, and right click where they were to open the compact windows like the old style but based on the new system... You ...
- by Rrama Ratamnim - at 2012.05.23 17:38:00
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80. Sticky:EVE Online: Inferno - Issues thread - in EVE Information Portal [original thread]
wait ... did he just say a MONTH?
- by Rrama Ratamnim - at 2012.05.23 14:56:00
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